I’m releasing the game today! 😁 I was able to add the manual and the endgame scenario; the game’s pretty hard and I’m not too good at roguelikes so I h...
So today my revised goal was to get as much “quality of life” changes made to the game as I could to make it more fun, and tomorrow I’ll be adding the end...
Today I decided not to focus on any one thing in particular, rather to do what I can to have a playable game, in case I get sidetracked again. So, what did I ac...
I planned to add two-word spells today, but since I fell behind yesterday on the one-word spells, I had to implement the rest of those today instead. So now the...
Today I wasn’t able to accomplish quite everything I intended to, but I am glad that I was able to get started on the main feature of this game, the magic spe...
Today I added some monsters, and a really simple combat system. The monsters are just slimes that chase you around if you get too close, and the combat system i...
Today’s goal was to familiarize myself with the RogueSharp library enough to be able to get an @ walking around on a map with terrain, field of view, and that...