Day 5: the music of bugs


Today I added some music to the game, fixed a bunch of annoying bugs, and added HP/MP/depth indicators to the player character and enemies (well, no depth indicator to the player). The bars are a bit buggy, though, because they don’t seem to want to update until the player character moves.

Bugs fixed:

  • Error displaying stats when stats are hidden
  • Melee spells should not be cast at enemies that were just killed by a melee attack
  • Font size is now scaled to screen resolution
  • Walls that block doors are now deleted at the end of map generation
  • Game was hanging when the player character died
  • Horizontal knockback was sending enemies to the shadow realm
  • Add a missing parenthesis in the description of spell damage

Leave a comment

Log in with itch.io to leave a comment.