Day 5: the music of bugs
Spellslinger of Xandabar » Devlog
Today I added some music to the game, fixed a bunch of annoying bugs, and added HP/MP/depth indicators to the player character and enemies (well, no depth indicator to the player). The bars are a bit buggy, though, because they don’t seem to want to update until the player character moves.
Bugs fixed:
- Error displaying stats when stats are hidden
- Melee spells should not be cast at enemies that were just killed by a melee attack
- Font size is now scaled to screen resolution
- Walls that block doors are now deleted at the end of map generation
- Game was hanging when the player character died
- Horizontal knockback was sending enemies to the shadow realm
- Add a missing parenthesis in the description of spell damage
Spellslinger of Xandabar
7DRL 2025 - a roguelike about spellcasting
More posts
- Day 7: it is done!1 day ago
- Day 6: bossing people around2 days ago
- Day 4: creature features4 days ago
- Day 3: spellcrafting5 days ago
- Day 2: combat and some spells6 days ago
- Day 1: an @ on a map7 days ago
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